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Nova Swarm artwork

Nova Swarm

Dodge Everything. Shoot Everything.

Nova Swarm

Survive wave after wave of the swarm while your ship auto-fires — elites every fifth wave.

About the Game

Nova Swarm is a lightweight top-down space shooter built around waves. Your ship fires automatically at the nearest enemy — your only job is steering it through each wave of drifters, chasers, zigzaggers and heavy chargers. Every fifth wave brings an armoured elite that splits apart when destroyed. Clear a wave for a bonus (more if you take no damage) and grab pickups for rapid fire, a shield or a spread shot.

How to Play

Steer with the Arrow keys or WASD (or the on-screen virtual joystick on touch devices) — your ship auto-fires at the nearest enemy, so there's nothing else to aim or press. The game is played in waves: each wave sends a set number of enemies from every edge — blue drifters fly straight, red chasers home in on you, green zigzaggers weave, and orange chargers rush you and take several hits. Each wave is bigger and faster than the last, new enemy types join over the first four waves, and every fifth wave adds an elite: a slow, armoured hexagon that splits into three drifters when destroyed. Clearing a wave scores a bonus (plus extra for a flawless wave with no damage) and gives a short breather. Touching an enemy costs hull; pickups dropped by enemies give rapid fire (R), a one-hit shield (S) or a three-way spread shot (W). The run ends when your hull reaches zero; your high score is saved on this device.

Controls

  • Arrow Keys / WASDSteer (auto-fire is automatic)
  • TouchOn-screen virtual joystick

Gameplay Tips

  • Contact with an enemy destroys it too (elites just lose some armour) and gives you a brief window of invulnerability — in a real pinch, that's an emergency escape, not just a loss.
  • Save the shield for elite waves — an elite's three splinter drifters arrive right on top of you.
  • Chasers and chargers continuously adjust course toward you, so pure straight-line running won't lose them — use tighter turns instead.
  • Since aiming is automatic, positioning is your whole skill set — staying near open space rather than a corner keeps more escape routes available.
Actionshooterspacesurvivalsingleplayer
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