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Skyline Stunt Drive 3D artwork

Skyline Stunt Drive 3D

Jump. Spin. Land it.

Skyline Stunt Drive 3D

Drive a stunt buggy across 50 3D courses built in the sky: kicker jumps, narrow bridges, ferries, sliding bridges, rings and stars.

About the Game

Skyline Stunt Drive 3D is an original 3D stunt-driving game with 50 courses built high above a city, in five chapters. Rooftop Rookie starts you on ramps, small kicker jumps and turn pads; Bridge Run adds narrow bridges with nothing either side, longer jumps and rings to fly through; Moving Parts brings ferries that carry the car across a gap — wait for the platform to dock, drive on, ride it and drive off — and sliding bridges that only line up for a few seconds; Big Air has the longest jumps, drops onto lower roads and raised bonus rails covered in stars; and Skyline Legend mixes everything on long night courses. Hit each kicker fast enough to clear the gap, steer in the air to spin the car for points, and land lined up with the road for a clean-landing bonus. Falling off or landing too hard puts you back at the last checkpoint with a three-second penalty. Stars, rings, airtime, spins and clean landings all score; three stars need every star on the course inside the par time. Every course was driven by an autopilot from start to finish without a single fall — on the main line and again over every bonus rail collecting every star — and with late, imprecise inputs. The buggy is modelled in Blender and the courses are drawn in real time with WebGL. Keyboard or touch controls, an overhead camera and Auto, Low, Medium and High graphics.

How to Play

Drive to the finish pad before the clock runs out. Hold W or the up arrow to accelerate, S or the down arrow to brake, and steer with A and D or the left and right arrows. Take the kicker ramps at full speed to clear the gaps; while the car is in the air, steering spins it — a full turn is a 360 spin worth big points — and landing straight along the road gives a clean-landing bonus. Cross narrow bridges slowly. At a ferry, stop at the edge, wait until the platform has docked, drive onto it and stop, then drive off when it docks on the far side. A sliding bridge only lines up for a few seconds: wait at the edge and go when it is in line. Raised bonus rails beside the road are covered in stars. If you fall or land too hard you go back to the last checkpoint with a three-second penalty. On a touch screen use ◀ ▶ to steer and Gas and Brake on the right.

Controls

  • W / Up arrowAccelerate
  • S / Down arrowBrake; hold when stopped to reverse
  • A / D or Left / Right arrowsSteer (in the air: spin)
  • COverhead camera on/off
  • Touch: ◀ ▶ to steer, Gas and Brake on the right, Cam for the overhead viewTouch: ◀ ▶ to steer, Gas and Brake on the right, Cam for the overhead view
  • RRestart the course · Esc / P — Pause

Features

  • 50 sky-high courses in five chapters
  • Kicker jumps, narrow bridges, turn pads, ferries and sliding bridges
  • Air control for spins, clean-landing bonuses, rings and stars
  • Raised bonus rails and checkpoint respawns
  • Original stunt buggy modelled in Blender, real-time WebGL
  • Keyboard and touch controls, overhead camera, Auto/Low/Medium/High graphics

Gameplay Tips

  • Full speed into a kicker: a slow take-off falls short.
  • Spin only on long jumps, and stop steering in time to land straight.
  • Wait for the ferry to dock completely before driving on.
  • Bonus rails are narrow: slow down before the ramp up.
  • The glowing ring on the road marks the next checkpoint.

FAQ

What is Skyline Stunt Drive 3D?

A free 3D stunt-driving game on ZOQSY with 50 courses built in the sky: ramps, jumps, narrow bridges, moving platforms, rings and stars.

How do I spin?

Steer while the car is in the air. A full 360° turn before landing scores a spin; land straight along the road for a clean-landing bonus.

What happens if I fall?

You go back to the last checkpoint you passed, at a standstill, with a three-second penalty on the clock.

How do the ferries work?

Wait at the edge until the platform has docked, drive onto it and stop. It carries you across; drive off when it docks on the far side.

Is every course possible?

Yes. Every course was driven by an autopilot without a fall, on the main line and over every bonus rail collecting every star, and again with late, imprecise inputs, before release.

Can I play on my phone?

Yes. Use the ◀ ▶ buttons to steer and Gas and Brake on the right. Auto graphics picks a lighter setting on phones.

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